I created a gargoyle for LifeBlood Games in 2007. I am finally able to post a couple of images. I did the base model, high res sculpt, and textures. |
A web-based mining game called "Heavy Hogur". I did the main character models, textures and animations, some environment pieces and the main splash screen. |
I'm working on the 3D art for a new engine to make it easier to create games for developers. My art will be used as the examples that come with the engine. |