Home > Gallery
 

a
oneman
Fishy
pyre
An iPhone game I'm developing using the Unity 3D engine. I hope to have it finished and in the App store by March.
An area I would like to spend more time on as I really enjoy it. Some of these are professional works and others personal.
A facebook game that I created almost all of the art for. I created most of the assets in 3D and finalized them in Photoshop as sprites.
Fishy
Graphics
zoodazzle
I created a gargoyle for LifeBlood Games in 2007. I am finally able to post a couple of images. I did the base model, high res sculpt, and textures.
A web-based mining game called "Heavy Hogur". I did the main character models, textures and animations, some environment pieces and the main splash screen.
I'm working on the 3D art for a new engine to make it easier to create games for developers. My art will be used as the examples that come with the engine.
Graphics
Fishy
pyre
A "retro-style, top-down, adventure RPG". I'm currently modeling, texturing and animating the characters and environment. Check out their website for more info: www.ophidianwars.com
I worked on four characters/creatures for a game made for the Xbox Live Arcade by Luminous Games. I created the low poly in game model, high res sculpts, textures and some animations.
I created Frogman way back in 2005 to try out Zbrush and update my portfolio.
Graphics
Fishy
Graphics
This was my entry for the third Dominance War. I was pretty happy with the final result.
Cronk is an iPhone game that you can buy in the app store now - it's actually pretty fun :) I worked on all of the art for this game for Cronk Games around September of 2008. The first iPhone game I worked on. You can check out their website: www.cronkgames.com
My second iPhone game, Dapple. It developed by Streaming Colours and was also fun to work on. It's currently in the process of being released. You can check out the website: www.streamingcolour.com
a
Dino
pyre
Darinus
Drawings
I worked for Koolhaus Games based in Vancouver BC for 6 months in 2007. I enjoyed working there and got to work on a lot of various projects.
Coming soon! I've done some texture work for Shadows in Darkness on a few different titles. I'll post as soon as I'm able to.
This is a mix of concept art that I've done over the years.
a
BryansWrok
Animations
pyre
A bunch of miscellaneous work I've done. I must warn you some dates back quite a while ago.
I like to do small amounts of animation although usually I find it too technical to really enjoy :) It's very rewarding though! Here are some small animations I've done, again pretty dated.
When I get a chance to do a bit of graphic design I like to. It helps improve your art skills in a way that creating assets for games can't always do. It's nice to focus purely on design.